Improvements Since Version 2.10E
LatestImprovements
- Increased the maximum number of natural resource sites you can set in a new game from 7 to 10.
- Improved path finding for units.
- On the multiplayer game setup menu, renamed the button “Create” to “Host” for better clarity.
- On the in-game option menu, renamed “Inside Information” to “Building Info on Map” for better clarity.
- Added hot keys for “Collect Tax” and “Grant” in towns.
- News about newly merged independent villages are only displayed if they are in an explored location on the map.
- News about rebellions in enemy villages are only displayed when they are visible to you, considering the Fog of War and Unexplored Map settings.
- On the in-game option menu (O to open), you can now toggle the option of automatically prompting diplomatic requests from allies and friendly kingdoms. You may also press CTRL+T to toggle this option without opening the option menu.
- The mouse scrolling method option, which was originally available on the in-game option menu, can now be changed using the CTRL+L hot key during the game.
Balance Gameplay Balance Improvements
- Damaged independent Fryhtan structures will be repaired slowly on their own over time.
- Improved the AI's behaviours on declaring war and offering to cease fire. They will tend less to declare war against you soon after a cease fire agreement.
Fixes Bug fixes
- Fixed the bug with displaying the hot key list in 800×600 mode.
- Fixed the bug with the news about rebellions.
- Fixed a bug with news about emerged independent towns.
- Fixed a display bug with the option “natural resources at start” on the multiplayer new game setup menu.
- Fixed a bug with the caravan in the second human tutorial.